THE ENVIRONMENT LIBRARY / COMING SOON
Natural environments.
Reconstructed.
Gaussian splats and editable 3D environment layers, built from real-world data.
For film, games and AI-assisted production.
THE SOURCE / FROM LANDSCAPE TO LAYERS
The land leaves
a pattern.
Harrobit processes and cleans public LiDAR point clouds, then uses machine learning to classify and catalogue the data. The ridges, gullies and cliffs retain their character as tileable environment layers you can use together or work with separately.

Move over the image or drag to inspect. Arrow keys move the detail; Escape exits.
01 / TERRAIN
Before the trees.
Before the textures.
Start with the measured landform.

Elevation data from filtered public LiDAR point clouds preserves the ridges, gullies and cliffs that give a location its character, with vegetation removed from the terrain surface. Compatible neighbours connect within a shared zone. Import the terrain, edit it to your needs and dress the scene in your own 3D workflow.
- 1 km × 1 km tiles
- Terrain geometry
- Levels of detail
02 / SPLAT MASKS
Materials follow
the measured world.
Surface classes, extracted by machine learning.

Move beyond procedural masks. Harrobit’s classifier extracts surface classes from the measured source to guide material placement and texture blending. Keep the location’s distinctive rock, soil and vegetation patterns, without a generic procedural look.
- Material placement
- Texture blending
- Measured surface classes
03 / SCATTER POINTS
Keep the distribution.
Choose your assets.
Dress the scene with the landscape’s own patterns.

Measured vegetation becomes scatter points registered to the terrain, with real-world scale attributes. Populate the distributions with your own vegetation assets and keep the location’s pattern.
- Registered points
- Vegetation distribution
- Scale attributes
04 / SYNTHETIC GAUSSIAN SPLATS
Your camera.
A whole environment.
Import it. Explore it. Frame the shot.

Harrobit’s synthetic Gaussian splats are trained from renders of the reconstructed environment. Import them into a 3D or compositing app with splat support. Explore camera paths in real time, try a lens and frame the shot, without assembling the terrain and vegetation first.
- Synthetic splats
- Levels of detail
- Separated passes
05 / AI FINISHING
Give AI
a 3D foundation.
The stage is yours. Take the image further.

An AI image can suggest a whole world. Harrobit gives you the 3D foundation to stage a shot within it. Set the camera and block the action. Bring in the matching terrain, material masks and scatter points when you need editable geometry or want to place characters, props and vehicles.
- 3D reference
- AI augmentation
- Creative control
Prefer a full 3D finish? Dress, light, render and comp with the editable layers. Combine both approaches when it serves the shot.

THE LIBRARY / COMING SOON
More ground
to create on.
Our library spans high mountains, canyons, green hills, desert and Mediterranean landscapes. Public release coming soon.
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